The Path
Controls:
- Move forward / back
- W/S or arrow keys
- W/S or arrow keys
- Interact with characters in doorways/ altars
- Enter or Spacebar
- Accept Trade
- Enter or Spacebar
- Cancel Trade
- Esc
You have no past. There is only the Path.
A spyglass and a sextant are the only tokens of a faint memory of the sea and the stars. Only one thing is clear: the way ahead.
Trade with the denizens of the Path to gather the offerings and continue.
Credits:
LeafMotif: Programming, 3D Art, Game Design
Shinbone: 2D Art
External Sources
Several low poly models by quaternius (CC0): https://quaternius.com/packs/ultimatemodularcharacters.html
Notes
- Regretfully, I ran out of time to add audio or a lot of the aesthetic polish I was hoping to get to this jam -- but I still feel good about some of the puzzle ideas explored here!
- For the second puzzle, it took me like 8 hours just to design a meaningful solution. The spookiest thing about this jam was the creeping fear that I had committed to puzzle mechanics that were intrinsically unsolvable. Six iterations and several exasperated sighs later, I found a tricky solution that (i think) avoids soft-locking players into an unwinnable condition. It might be too hard....
Comments
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7.1/10 - Great little Puzzle game that can be amazing, (30-60 mins), this game's already enjoyable as it is but with a few changes and additions it has a lot of potential to be bigger and better. The main puzzle mechanic is great and although I can see certain people completing it quickly, it took me a while to complete the second puzzle (45 mins). For me the puzzles fall into the category of simple concept but difficult to beat which is good in my opinion.
The graphics and atmosphere is great and I really enjoy the distinct visuals that it has. However I do hope audio and a full screen mode will be added in the future which would add to the immersion. Additionally I would love for this game to be expanded with a story, which would offer more puzzles or more mechanics being added to the game. I feel like this games puzzle mechanic is so enjoyable that I would really wanted more from it. With these additions I would give a higher score to the game as I really see the high potential in this game. But if it's not expanded on, you still have a very fun experience in front of you.
Overall i'm impressed with this game considering it was created in a short period and I'm definitely excited to see more from the creator!
Cool puzzle game, i really liked the game’s aesthetic, especially the item design, and that growing mushroom sprite was really cool. I do think adding some music would help a bit with the atmosphere, but I do understand it's a game jam. Great stuff!
Music and audio was in the plans, but I ran out of time and opted for no audio over bad audio.
Thanks matte!
Great little puzzle game! The mushroom was a great challenge
Thanks, Base Commander
I like the style and puzzels. they are like simpel, but you need to think to solve them. maybe you need like add ambience or kind of ... and maybe more puzzels? i don't know. but the game is good.
Thanks for playing!
The game was created for a game jam. I had lots of plans for audio and music, and I also planned to have at least one more puzzle, but I had to cut them both for time.